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The Seventh World - DEMO
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Devlog
Update #9
June 24, 2024
by
Gravitate Games
Update for those with access to the dev build on Steam. Features improved performance of interaction searches added outline effect when hovering over buildable items added options wheel. (Hold down ri...
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Update #8
June 17, 2024
by
Gravitate Games
Working on gameplay at the moment. Here's a shot of the new options wheel for placed items. GUI graphics are all temporary. Should be replaced in a few months...
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Update #7
June 04, 2024
by
Gravitate Games
Small Update to the Dev Build on Steam. This week I'll be working on implementing more skills and fine tuning the players leveling and XP system. If you would like to stay up to date with latest progr...
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Update #6
May 26, 2024
by
Gravitate Games
Update for those who have access to the Dev Build. Features implemented input system implemented screenshot system. Press F2 to take screenshot. Screenshots are saved to "ProgramData\\TheSeventhWorld\...
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Update #5
May 17, 2024
by
Gravitate Games
Working on the skills menu at the moment. Shown is the old skills menu in Leadwerks and the new one in Ultra...
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Update #4
May 17, 2024
by
Gravitate Games
Current to-do list for the dev-build: Due Date : August 31st 2024 Development Build: - Implement Survival Mechanics - Implement Console System - Implement Log System - Implement Auto Save (Single-Play...
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Update #3
May 12, 2024
by
Gravitate Games
Doing some tests in game with another gravity source flying overhead. Needs tweaking as the gravity field isn't strong enough yet...
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Update #2
May 11, 2024
by
Gravitate Games
Been working on multiple gravity sources this week. Needs a bit of tidying up yet but it's mostly working. I'll implement this in game now...
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Update #1
May 08, 2024
by
Gravitate Games
Greetings! I'll only be posting brief updates here as most of the updates are posted on my discord (see main page description for link). The core gameplay of The Seventh World is focused around physic...
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